![]() I rarely bother with curios because my inventory is going to be maxed out anyway.except on shorter apprentice runs where the return on the price isn't worthwhile due to less loot dropping on average. Honestly, 2-4 herbs in cove runs is not enough, I always bring 6. Used to always keep one in medium or longs, but even then I'd frequently not find it. Here is my Beginner's Guide to Darkest Dungeon in 2023 - Simplified Guide to get you started from the very start of the game with simple tips and tricks to not overwhelm you. I don't know if a key is still worth bringing now that secret rooms are less common. Thought your darkest dungeon provisions vary from curios that much easier to the. Also herbs for cove, in case of coral or getting hit by those fiendish traps. Enters the provisions vanishing is a high loot, and choose whether or a quest. Used to be 2/3/4 everywhere but it changed.īandages for non-apprentice cove runs, unless you've got a plague doctor. 1 Legend 1.1 Enemy Types: 1.2 Primary Provisions: 1.3 DOT Weakness: 1.4 Important Curios: 1. (fish carcasses give awesome loot, corals remove bad quirks, and herbs remove the debuff from the traps) 97 Sulynsic 5 yr. ago Honestly, 2-4 herbs in cove runs is not enough, I always bring 6. ![]() ![]() 2/3/4 for weald or cove, maybe 1/2/3 for ruins, and it seems warrens have almost given up on blockage checks. Provisioning Guide Cheat Sheet 809 61 comments Best Add a Comment AcheronSpike 5 yr. Literally half my inventory.ġ6 or so torches for a medium explore, 12 for a medium kill quest.Ģ0 torches for a long explore, 16 for a long kill. Before there were limits I'd do things like buy 90 food for a long mission. ![]()
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